PENGEMBANGAN MEDIA PEMBELAJARAN DASAR LISTRIK ELEKTRONIKA BERBASIS CBI (COMPUTER BASED INTRUCTION) DI SMK NEGERI 1 JABON SIDOARJO

ATIKA JIHAN SADIDA, PUPUT WANARTI RUSIMAMTO

Abstract


Penelitian ini dilatarbelakangi oleh hasil observasi di SMKN 1 Jabon Sidoarjo bahwa terdapat permasalahan banyak siswa mendapat nilai dibawah KKM dan guru sering mengadakan remidi oleh karena itu diperlukan media pembelajaran yang diharapkan mampu meningkatkan hasil belajar siswa. Langkah- langkah yang digunakan pada penelitian ini adalah penelitian dan pengembangan R&D (Reserch and Development) dengan prosedur penelitian yang telah dimodifikasi menjadi 7 langkah meliputi: (1) potensi dan masalah, (2) Pengumpulan data, (3) Desain produk, (4) Validasi produk, (5) Revisi produk, (6) Uji coba produk serta (7) Analisis dan pelaporan. Subyek uji coba adalah siswa kelas X TEI di SMK 1 Jabon Sidoarjo. Desain uji coba produk yang digunakan adalah One shot case study.

Kelayakan media pembelajaran ditinjau dari aspek kevalidan memperoleh hasil nilai rata-rata hasil rating seluruh validasi sebesar 86% dengan kategori sangat valid. Kelayakan media pembelajaran ditinjau dari aspek kepraktisan dari pengisisan angket respon siswa sebanyak 34 siswa mendapatkan rata-rata 91% dan dikategorikan sangat praktis. Aspek efektifitas yang ditinjau dari hasil belajar siswa. Dari tes hasil belajar akhir siswa didapatkan thitung= 17,064 > ttabel= 1,645 dengan taraf signifikasi 0,05, sehingga dapat disimpulkan bahwa rata-rata hasil belajar akhir siswa lebih besar atau sama dengan KKM.

Berdasarkan hasil penelitian tersebut diketahui bahwa media pembelajaran berbasis Computer Based Intruction layak digunakan sebagai salah satu media penunjang belajar siswa dalam proses pembelajaran pada mata pelajaran dasar listrik elektronika.

Kata kunci: Media pembelajaran, Kevalidan, Kepraktisan dan Keefektifan, Computer Based Intruction.

This research is motivated by the observations result in SMK 1 Jabon Sidoarjo, that there are problems many students get value under KKM and teachers often hold remidi because it is required of learning media which is expected to improve student learning result. The steps used in this research are R & D research and development with research procedures that have been modified into 7 steps including: (1) potential and problems, (2) data collection, (3) product design, (4) product validation, (5) product revision, (6) product trial and (7) analysis and reporting. The test subjects are students of class X TEI at SMK State 1 Jabon Sidoarjo. The product trial design is one shot case study.

The feasibility of instructional media is reviewed from the aspect of validity and obtained the result of the everage value of the whole validation rating of 86% with very valid category. The feasibility of instructional media in terms of the practicality of the questionnaire filling response as much as 34 students get an average of 91% and is categorized as very practical. Aspects of effectiveness in terms of student learning outcomes. From the final student learning result obtained thitung= 17,064 > ttabel= 1,645 with 0,05 significance, so it be conluded that mean of student final learning result is bigger equal to KKM.

Based on these results it is known that media-base learning Computer Based intruction is appopriate to be used as one of the supporting media for student learning in the process on electrical electronics subjects.

Keywords: Learning media, Validity, Practicality and Effectiveness, Computer Based Intruction.







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Jurnal Pendidikan Teknik Elektro